Voila Je Travaille sur un lecteur de mp3 pour un jeu et voila les erreurs que Visual C++ me sort et ke je n'arrive pas a resourdre:
client.obj : error LNK2001: unresolved external symbol "char * __cdecl READ_STRING(void)" (?READ_STRING@@YAPADXZ)
playeritems.obj : error LNK2001: unresolved external symbol "char * __cdecl READ_STRING(void)" (?READ_STRING@@YAPADXZ)
client.obj : error LNK2001: unresolved external symbol "int __cdecl READ_BYTE(void)" (?READ_BYTE@@YAHXZ)
playeritems.obj : error LNK2001: unresolved external symbol "int __cdecl READ_BYTE(void)" (?READ_BYTE@@YAHXZ)
client.obj : error LNK2001: unresolved external symbol "void __cdecl BEGIN_READ(void *,int)" (?BEGIN_READ@@YAXPAXH@Z)
playeritems.obj : error LNK2001: unresolved external symbol "void __cdecl BEGIN_READ(void *,int)" (?BEGIN_READ@@YAXPAXH@Z)
client.obj : error LNK2001: unresolved external symbol "int __cdecl READ_CHAR(void)" (?READ_CHAR@@YAHXZ)
playeritems.obj : error LNK2001: unresolved external symbol "int __cdecl READ_CHAR(void)" (?READ_CHAR@@YAHXZ)
client.obj : error LNK2001: unresolved external symbol "int __cdecl READ_SHORT(void)" (?READ_SHORT@@YAHXZ)
client.obj : error LNK2001: unresolved external symbol "float __cdecl READ_COORD(void)" (?READ_COORD@@YAMXZ)
client.obj : error LNK2001: unresolved external symbol "int __cdecl READ_LONG(void)" (?READ_LONG@@YAHXZ)
client.obj : error LNK2001: unresolved external symbol __imp__sndPlaySoundA@8
main.obj : error LNK2001: unresolved external symbol __imp__timeGetTime@0
timehandling.obj : error LNK2001: unresolved external symbol __imp__timeGetTime@0