Ajoute OpenGL32.Lib et GlU32.Lib, GlAux.Lib comme librairie supplementaire (dans les options du projet->linker)
-------------------------------
Réponse au message :
-------------------------------
> Salut à tous
>
> Je viens de me mettre à l'OpenGL et j'ai déjà un gros problème:
>
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glHint@8
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glDepthFunc@4
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glClearDepth@8
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glClearColor@16
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glShadeModel@4
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__wglMakeCurrent@8
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__wglCreateContext@4
> OpenGL.obj : error LNK2001: unresolved external symbol _gluPerspective@32
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
> OpenGL.obj : error LNK2001: unresolved external symbol _gluDeleteQuadric@4
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glPopMatrix@0
> OpenGL.obj : error LNK2001: unresolved external symbol _gluSphere@20
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glRotatef@16
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glPushMatrix@0
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glTranslatef@12
> OpenGL.obj : error LNK2001: unresolved external symbol __imp__glClear@4
> OpenGL.obj : error LNK2001: unresolved external symbol _gluNewQuadric@0
> Debug/MyOpenGL.exe : fatal error LNK1120: 22 unresolved externals
>
>
> Voilà ce que me dit VC++
>
> Si quelqu'un pouvait m'aider ....
>
>
>
-Francis-