
f_l_a_s_h_b_a_c_k
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Réponse acceptée !
Salut moi aussi j ai 2 ecran et j ai programer ca si tu veux l essayer
j ai fait une pettie fonction que s appelle dual
// 2_ecran.cpp : Defines the entry point for the application. //
#include <windows.h>
#define COMPILE_MULTIMON_STUBS
#define MAX_LOADSTRING 100
// Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
HWND Main; HWND View; int chk=0; int x=0,y=0,xx=0,yy=0; int dx=0,dy=0,dxx=0,dyy=0;
#define say(h,s) MessageBox(h,s,"Dual",MB_OK | MB_ICONINFORMATION );
int Dual(int &lx, int &ly, int &lxx,int &lyy, int &ldx,int &ldy, int &ldxx,int &ldyy) { int value=1; //set 1 ecran
//ecran 1 lx=0; ly=0; lxx = GetSystemMetrics(SM_CXSCREEN); lyy = GetSystemMetrics(SM_CYSCREEN); ////////////////////
//ecran 2 ldx=lxx+1; ldy=0; ldxx=(GetSystemMetrics(SM_CXVIRTUALSCREEN)-lxx); ldyy=GetSystemMetrics(SM_CYVIRTUALSCREEN); if(ldxx+lxx>ldx) value=2; //set 2 ecran //////////////////////
return value; }
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable;
// Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_ECRAN, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance);
// Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; }
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_ECRAN);
chk=Dual(x, y, xx, yy, dx,dy, dxx,dyy); /////test if(chk>1) { SetWindowPos(Main,HWND_TOPMOST,x,y,xx,yy,SWP_SHOWWINDOW); say(Main,"Ecran 1");
SetWindowPos(Main,HWND_TOPMOST,dx, dy, dxx, dyy,SWP_SHOWWINDOW); say(Main,"ecran 2"); SetWindowPos(Main,HWND_TOPMOST,x, y, dxx+xx, dyy,SWP_SHOWWINDOW); say(Main,"ecran 1 & 2"); } else { //1 ecran gros SetWindowPos(Main,HWND_TOPMOST,x, y, dxx+xx, dyy,SWP_SHOWWINDOW);
} ////////////////////////////////////////////////////////////
// Pict(0,0,800,600); //Pict(dx, dy, dxx, dyy);
while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } }
// PostMessage(View,WM_CLOSE,0,0); //PostMessage(View,WM_QUIT,0,0);
return (int) msg.wParam; }
// // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage are only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_ECRAN); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH); wcex.lpszMenuName = (LPCTSTR)IDC_ECRAN; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex); }
// // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle,WS_POPUP, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd) return FALSE;
ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd);
Main=(hWnd);
return TRUE; }
// // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc;
switch (message) {
case WM_INITDIALOG: case WM_CREATE: return TRUE;
case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam);
// Parse the menu selections: switch (wmId) { case IDM_ABOUT: break;
case IDM_EXIT: //CPfree(View); break; } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; //case WM_DESTROY: //DestroyWindow(hWnd); // PostQuitMessage(0); //break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; }
// Message handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE;
case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; }
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