je mets bien #include<GL/glut.h>
j'ai aussi opengl32.dll dans system32
"Compilateur: Default compiler
Building Makefile: "C:\Documents and Settings\Mathias\Mes documents\logiciel\dev cpp\Dev-Cpp\Bobby\Makefile.win"
Exécution de make...
make.exe -f "C:\Documents and Settings\Mathias\Mes documents\logiciel\dev cpp\Dev-Cpp\Bobby\Makefile.win" all
g++.exe -c tp1exo2.c -o tp1exo2.o -I"C:/Documents and Settings/Mathias/Mes documents/logiciel/dev cpp/Dev-Cpp/Dev-Cpp/include/dx8" -I"C:/Documents and Settings/Mathias/Mes documents/logiciel/dev cpp/Dev-Cpp/Bobby"
dllwrap.exe --output-def libessai opengl.def --driver-name c++ --implib libessai opengl.a tp1exo2.o -L"C:/Documents" -L"and" -L"Settings/Mathias/Mes" -L"documents/logiciel/dev" -L"cpp/Dev-Cpp/Dev-Cpp/lib" -L"C:/Documents and Settings/Mathias/Mes documents/logiciel/dev cpp/Dev-Cpp/Dev-Cpp/lib/dx" -L"C:/Documents and Settings/Mathias/Mes documents/logiciel/dev cpp/Dev-Cpp/Bobby" -lopengl32 -lglut32 -lglu32 -o "essai opengl.dll"
dlltool: Unable to open object file: opengl.dll
dllwrap.exe: no export definition file provided
dllwrap.exe: creating one, but that may not be what you want
dllwrap.exe: dlltool exited with status 1
make.exe: *** ["essai] Error 1
Exécution terminée"