- // client simple
-
- #include "winsock2.h"
- #pragma comment(lib, "ws2_32.lib")
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <windows.h>
- #include <iostream.h>
-
- char *bufferRecv = new char[800];
- char *bufferSend = new char[800];
-
- int rec;
- #define IP "XXX.XXX.XXX.XXX"
- #define PORT 1000
-
- main()
- {
- printf(" -=[ Client ]=-\n\n");
- WSADATA WSAData;
- WSAStartup(MAKEWORD(2,0), &WSAData);
-
- SOCKET sock;
- SOCKADDR_IN sin;
-
- sock = socket(AF_INET, SOCK_STREAM, 0);
-
- sin.sin_addr.s_addr = inet_addr(IP);
- sin.sin_family = AF_INET;
- sin.sin_port = htons(PORT);
-
- connect(sock, (SOCKADDR *)&sin, sizeof(sin));
-
- do
- {
- scanf ("%s",bufferSend);
- send(sock, bufferSend, strlen(bufferSend), 0);
-
- if ((rec = recv (sock, bufferRecv, 64*sizeof(char), 0)) != SOCKET_ERROR)
- {
- bufferRecv[rec] = '\0';
- printf("\n%s\n",bufferRecv);
- }
- }
- while (rec > 0);
- }
-
- ////////////////////////////////////////////////////////////////////////////////
-
- // serveur simple
-
- #include "winsock2.h"
- #pragma comment(lib, "ws2_32.lib")
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <windows.h>
- #include <iostream.h>
-
- char *bufferRecv = new char[800];
- char *bufferSend = new char[800];
-
- int rec;
- #define PORT 1000
-
- main()
- {
- printf(" -=[ Serveur ]=-\n\n");
- WSADATA WSAData;
- WSAStartup(MAKEWORD(2,0), &WSAData);
-
- SOCKET sock;
- SOCKET csock;
- SOCKADDR_IN sin;
- SOCKADDR_IN csin;
-
- sock = socket(AF_INET, SOCK_STREAM, 0);
-
- sin.sin_addr.s_addr = INADDR_ANY;
- sin.sin_family = AF_INET;
- sin.sin_port = htons(PORT);
-
- bind(sock, (SOCKADDR *)&sin, sizeof(sin));
- listen(sock, 0);
- int sinsize = sizeof(csin);
-
- sock = accept(sock, (SOCKADDR *)&csin, &sinsize);
-
- do
- {
- scanf ("%s",bufferSend);
- send(sock, bufferSend, strlen(bufferSend), 0);
-
- if ((rec = recv (sock, bufferRecv, 64*sizeof(char), 0)) != SOCKET_ERROR)
- {
- bufferRecv[rec] = '\0';
- printf("\n%s\n",bufferRecv);
- }
- }
- while (rec > 0);
-
- }
// client simple
#include "winsock2.h"
#pragma comment(lib, "ws2_32.lib")
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <iostream.h>
char *bufferRecv = new char[800];
char *bufferSend = new char[800];
int rec;
#define IP "XXX.XXX.XXX.XXX"
#define PORT 1000
main()
{
printf(" -=[ Client ]=-\n\n");
WSADATA WSAData;
WSAStartup(MAKEWORD(2,0), &WSAData);
SOCKET sock;
SOCKADDR_IN sin;
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_addr.s_addr = inet_addr(IP);
sin.sin_family = AF_INET;
sin.sin_port = htons(PORT);
connect(sock, (SOCKADDR *)&sin, sizeof(sin));
do
{
scanf ("%s",bufferSend);
send(sock, bufferSend, strlen(bufferSend), 0);
if ((rec = recv (sock, bufferRecv, 64*sizeof(char), 0)) != SOCKET_ERROR)
{
bufferRecv[rec] = '\0';
printf("\n%s\n",bufferRecv);
}
}
while (rec > 0);
}
////////////////////////////////////////////////////////////////////////////////
// serveur simple
#include "winsock2.h"
#pragma comment(lib, "ws2_32.lib")
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <iostream.h>
char *bufferRecv = new char[800];
char *bufferSend = new char[800];
int rec;
#define PORT 1000
main()
{
printf(" -=[ Serveur ]=-\n\n");
WSADATA WSAData;
WSAStartup(MAKEWORD(2,0), &WSAData);
SOCKET sock;
SOCKET csock;
SOCKADDR_IN sin;
SOCKADDR_IN csin;
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_family = AF_INET;
sin.sin_port = htons(PORT);
bind(sock, (SOCKADDR *)&sin, sizeof(sin));
listen(sock, 0);
int sinsize = sizeof(csin);
sock = accept(sock, (SOCKADDR *)&csin, &sinsize);
do
{
scanf ("%s",bufferSend);
send(sock, bufferSend, strlen(bufferSend), 0);
if ((rec = recv (sock, bufferRecv, 64*sizeof(char), 0)) != SOCKET_ERROR)
{
bufferRecv[rec] = '\0';
printf("\n%s\n",bufferRecv);
}
}
while (rec > 0);
}