- #include <windows.h>
-
- void Ecran(int Mode) // parametre Mode : 1=plein ecran et 2=mode fenetre
- {
- typedef BOOL WINAPI (*SetConsoleDisplayModeT)(HANDLE,DWORD,DWORD*);
- SetConsoleDisplayModeT SetConsoleDisplayMode;
-
- HINSTANCE hLib=LoadLibrary("KERNEL32.DLL");
- SetConsoleDisplayMode=(SetConsoleDisplayModeT)
- GetProcAddress(hLib,"SetConsoleDisplayMode");
-
- HANDLE h=CreateFile("CONOUT$",GENERIC_WRITE|GENERIC_READ,FILE_SHARE_READ |
- FILE_SHARE_WRITE,NULL,OPEN_EXISTING,0,0);
-
- DWORD oldmode;
-
- SetConsoleDisplayMode(h,Mode,&oldmode);
- }
#include <windows.h>
void Ecran(int Mode) // parametre Mode : 1=plein ecran et 2=mode fenetre
{
typedef BOOL WINAPI (*SetConsoleDisplayModeT)(HANDLE,DWORD,DWORD*);
SetConsoleDisplayModeT SetConsoleDisplayMode;
HINSTANCE hLib=LoadLibrary("KERNEL32.DLL");
SetConsoleDisplayMode=(SetConsoleDisplayModeT)
GetProcAddress(hLib,"SetConsoleDisplayMode");
HANDLE h=CreateFile("CONOUT$",GENERIC_WRITE|GENERIC_READ,FILE_SHARE_READ |
FILE_SHARE_WRITE,NULL,OPEN_EXISTING,0,0);
DWORD oldmode;
SetConsoleDisplayMode(h,Mode,&oldmode);
}